[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadOnly, Transient, Category="Movie Render Pipeline")
TWeakObjectPtr< UMovieSceneCinematicShotSection > CinematicShotSection
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadOnly, Transient, Category="Movie Render Pipeline")
TWeakObjectPtr< UMovieSceneCinematicShotSection > CinematicShotSection