[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient, BlueprintReadOnly, Category="Movie Render Pipeline")
UMoviePipelineShotConfig * ShotOverrideConfig
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient, BlueprintReadOnly, Category="Movie Render Pipeline")
UMoviePipelineShotConfig * ShotOverrideConfig