FMoviePipelineSurfaceQueue

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineSurfaceReader.h

Include

#include "MoviePipelineSurfaceReader.h"

Syntax

struct FMoviePipelineSurfaceQueue

Constructors

Name Description

Public function

FMoviePipelineSurfaceQueue

Movable.

Public function

FMoviePipelineSurfaceQueue

(
    const FMoviePipelineSurfaceQueue&
)

Non Copyable.

Public function

FMoviePipelineSurfaceQueue

(
    FIntPoint InSurfaceSize,
    EPixelFormat InPixelFormat,
    uint32 InNumSurfaces
)

Destructors

Functions

Name Description

Public function

void

 

BlockUntilAnyAvailable()

Public function

void

 

OnRenderTargetReady_RenderThread

(
    const FTexture2DRHIRef InRenderTarg...,
    const FMoviePipelineRenderPassMetri...,
    const FMoviePipelineSampleReady& I...
)

Public function

void

 

Shutdown()

Operators

Name Description

Public function

FMoviePipeli...

 

operator=

Public function

FMoviePipeli...

 

operator=

(
    const FMoviePipelineSurfaceQueue&
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss