FMoviePipelineSurfaceReader::BlockUntilAvailable

Wait until this surface is available for reuse.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineSurfaceReader.h

Include

#include "MoviePipelineSurfaceReader.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineSurfaceReader.cpp

Syntax

void BlockUntilAvailable()

Remarks

Wait until this surface is available for reuse. Used to stall if we've run out of available surfaces.

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