Module |
|
Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineSurfaceReader.h |
Include |
#include "MoviePipelineSurfaceReader.h" |
Source |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineSurfaceReader.cpp |
void BlockUntilAvailable()
Wait until this surface is available for reuse. Used to stall if we've run out of available surfaces.