FTileWeight1D::FTileWeight1D

For tiles, this struct stores the weight function in one dimension.

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MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h

Include

#include "MovieRenderPipelineDataTypes.h"

Syntax

FTileWeight1D()

Remarks

For tiles, this struct stores the weight function in one dimension. X1 X2 1.0 |------| / \ / \ / \ 0.0 |--| |----------| 0 X0 X3 Size

For a tile, the weight goes from: [0 ,X0] : 0.0 [X0,X1] : 0.0 to 1.0 [X1,X2] : 1.0 [X2,X3] : 1.0 to 0.0 [X3,SizeX] : 0.0Constructor. Sets to invalid values and must be initialized to reasonable values before using.

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