UMoviePipeline::ExpandShot

Expands the specified shot (and contained camera cuts)'s ranges for the given settings.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipeline.h

Include

#include "MoviePipeline.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipeline.cpp

Syntax

void ExpandShot
(
    FMoviePipelineShotInfo & InShot
)

Remarks

Expands the specified shot (and contained camera cuts)'s ranges for the given settings.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss