UMoviePipeline::OnSequenceEvaluated

Debugging/Information.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipeline.h

Include

#include "MoviePipeline.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipeline.cpp

Syntax

void OnSequenceEvaluated
(
    const UMovieSceneSequencePlayer & Player,
    FFrameTime CurrentTime,
    FFrameTime PreviousTime
)

Remarks

Debugging/Information. Don't hinge any logic on this as it will get called multiple times per frame in some cases.

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