UMoviePipeline::RenderFrame

Renders the next frame in the Pipeline.

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MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipeline.h

Include

#include "MoviePipeline.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineRendering.cpp

Syntax

void RenderFrame()

Remarks

Renders the next frame in the Pipeline. This updates/ticks all scene view render states and produces data. This may not result in an output frame due to multiple renders accumulating together to produce an output. frame. Should not be called if we're idling (debug), not initialized yet, or finalizing/exporting.

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