AntiAliasingMethod

If we are overriding the AA method, what do we use? None will turn off anti-aliasing.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Meta=(EditCondition="bOverrideAntiAliasing"),
          Category="Movie Pipeline")
TEnumAsByte< EAntiAliasingMethod > AntiAliasingMethod

Remarks

If we are overriding the AA method, what do we use? None will turn off anti-aliasing.

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