UMoviePipelineBlueprintLibrary::GetEngineWarmUpFrameCount

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineBlueprintLibrary.h

Include

#include "MoviePipelineBlueprintLibrary.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Movie Render Pipeline")
static void GetEngineWarmUpFrameCount
(
    const UMoviePipeline * InMoviePipeline,
    const int32 InSegmentIndex,
    int32 & OutCurrentIndex,
    int32 & OutTotalCount
)

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