UMoviePipelineBlueprintLibrary::GetPipelineState

Get the current state of the specified Pipeline.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineBlueprintLibrary.h

Include

#include "MoviePipelineBlueprintLibrary.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Movie Render Pipeline")
static EMovieRenderPipelineState GetPipelineState
(
    const UMoviePipeline * InPipeline
)

Remarks

Get the current state of the specified Pipeline. See EMovieRenderPipelineState for more detail about each state.

Returns

Current State.

Parameters

Parameter

Description

InPipeline

The pipeline to get the state for.

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