Module |
|
Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineBlueprintLibrary.h |
Include |
#include "MoviePipelineBlueprintLibrary.h" |
Source |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineBlueprintLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintPure, Category="Movie Render Pipeline")
static EMovieRenderPipelineState GetPipelineState
(
const UMoviePipeline * InPipeline
)
Get the current state of the specified Pipeline. See EMovieRenderPipelineState for more detail about each state.
Current State.
Parameter |
Description |
---|---|
InPipeline |
The pipeline to get the state for. |