UMoviePipelineOutputBase::OnShotInitialized

This is called when a new shot starts, before warm up happens. See OnFrameProductionStart.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineOutputBase.h

Include

#include "MoviePipelineOutputBase.h"

Syntax

void OnShotInitialized
(
    const TOptional< FMoviePipelineShotInfo > PrevShot,
    const FMoviePipelineShotInfo & NewShot
)

Remarks

This is called when a new shot starts, before warm up happens. See OnFrameProductionStart.

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