Module |
|
Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineRenderPass.h |
Include |
#include "MoviePipelineRenderPass.h" |
void GetRequiredEnginePasses
(
TSet< FMoviePipelinePassIdentifier > & RequiredEnginePasses
)
The required engine passes this pass needs to operate.