UMoviePipelineRenderPass::Setup

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineRenderPass.h

Include

#include "MoviePipelineRenderPass.h"

Syntax

void Setup
(
    TArray< TSharedPtr< MoviePipeline::FMoviePipelineEnginePass >> & InEnginePasses,
    const MoviePipeline::FMoviePipelineRenderPassInitSettings & InPassInitSettings
)

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