Module |
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Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineSetting.h |
Include |
#include "MoviePipelineSetting.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, Abstract)
class UMoviePipelineSetting : public UObject
A base class for all Movie Render Pipeline settings.
Name | Description | ||
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ValidationResults |
If ValidationState isn't valid, what text do we want to show the user to explain to them why? |
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ValidationState |
What was the result of the last call to ValidateState() |
Name | Description | |
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UMoviePipelineSetting() |
Name | Description | ||
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BeginExport() |
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BeginExportImpl() |
Called once when all files have been finalized. |
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BuildNewProcessCommandLine |
When rendering in a new process some settings may need to provide command line arguments to affect engine settings that need to be set before most of the engine boots up. |
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BuildNewProcessCommandLineImpl |
Modify the Unreal URL and Command Line Arguments when preparing the setting to be run in a new process. |
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CanBeDisabled() |
Can this setting be disabled? UI only. |
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GetCategoryText() |
Warning: This gets called on the CDO of the object |
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GetDescriptionText() |
What tooltip should be displayed for this setting when hovered in the tree list? |
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const FSlate... |
GetDisplayIcon() |
What icon should this setting use when displayed in the tree list. |
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GetDisplayText() |
Warning: This gets called on the CDO of the object |
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GetFilenameFormatArguments ( |
Return Key/Value pairs that you wish to be usable in the Output File Name format string. |
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GetFooterText ( |
Return a string to show in the footer of the details panel. |
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GetIsUserCustomized() |
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UMoviePipeli... |
GetPipeline() |
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GetValidationResults() |
Get a human-readable text describing what validation errors (if any) the call to ValidateState() produced. |
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EMoviePipeli... |
GetValidationState() |
Validation. |
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UWorld * |
GetWorld() |
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HasFinishedExporting() |
Post Finalize Export. |
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HasFinishedExportingImpl() |
Has this setting finished any export-related things it needs to do post-finalize? |
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IsEnabled() |
Is this setting enabled by the user in the UI? |
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IsSolo() |
Can only one of these settings objects be active in a valid pipeline? |
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IsValidOnMaster() |
Can this configuration setting be added to the master configuration? If not, it will throw an error when trying to add it to the master configuration. |
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IsValidOnShots() |
Can this configuration setting be added to shots? If not, it will throw an error when trying to add it to a shot config. |
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OnMoviePipelineInitialized ( |
This is called once on a setting when the movie pipeline is first set up. |
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OnMoviePipelineShutdown ( |
This is called once on a setting when the movie pipeline is shut down. |
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SetIsEnabled ( |
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SetIsUserCustomized ( |
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SetupForPipelineImpl ( |
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TeardownForPipelineImpl ( |
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ValidateState() |
Attempt to validate the configuration the user has chosen for this setting. |
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ValidateStateImpl() |
Attempt to validate the configuration the user has chosen for this setting. |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |