UMoviePipelineEditorBlueprintLibrary

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UBlueprintFunctionLibrary

UMoviePipelineEditorBlueprintLibrary

References

Module

MovieRenderPipelineEditor

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineEditor/Public/MoviePipelineEditorBlueprintLibrary.h

Include

#include "MoviePipelineEditorBlueprintLibrary.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UMoviePipelineEditorBlueprintLibrary : public UBlueprintFunctionLibrary

Functions

Name Description

Public function Static

bool

 

ExportConfigToAsset

(
    const UMoviePipelineMasterConfig&#...,
    const FString& InPackagePath,
    const FString& InFileName,
    const bool bInSaveAsset,
    UMoviePipelineMasterConfig*& O...,
    FText& OutErrorReason
)

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