UMoviePipelineImageSequenceOutput_EXR

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Inheritance Hierarchy

References

Module

MovieRenderPipelineRenderPasses

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineImageSequenceOutput.h

Include

#include "MoviePipelineImageSequenceOutput.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UMoviePipelineImageSequenceOutput_EXR : public UMoviePipelineImageSequenceOutputBase

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bOutputAlpha

Should we accumulate the alpha channel and write it into the resulting image? This requires r.PostProcessing.PropagateAlpha to be set to 1 or 2 (see "Enable Alpha Channel Support in Post Processing" under Project Settings > Rendering).

Constructors

Overridden from UMoviePipelineOutputBase

Name Description

Public function Virtual Const

bool

 

IsAlphaSupportedImpl()

Overridden from UMoviePipelineSetting

Name Description

Public function Virtual Const

FText

 

GetDisplayText()

Warning: This gets called on the CDO of the object

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