UMoviePipelineBurnInWidget

Base class for level sequence burn ins

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MovieRenderPipelineSettings

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineSettings/Public/MoviePipelineBurnInWidget.h

Include

#include "MoviePipelineBurnInWidget.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, Abstract)
class UMoviePipelineBurnInWidget : public UUserWidget

Remarks

Base class for level sequence burn ins

Functions

Name Description

Public function UFunction BlueprintImplementableEvent

void

 

OnOutputFrameStarted

(
    UMoviePipeline* ForPipeline
)

Called on the first temporal and first spatial sample of each output frame with the information about the frame being produced.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss