StartConsoleCommands

An array of console commands to execute when this shot is started.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Game")
TArray< FString > StartConsoleCommands

Remarks

An array of console commands to execute when this shot is started. If you need to restore the value after the shot, add a matching entry in the EndConsoleCommands array. Because they are commands and not values we cannot save the preivous value automatically.

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