Module |
|
Header |
/Engine/Plugins/Developer/Concert/MultiUserClient/Source/MultiUserClientLibrary/Public/MultiUserClientStatics.h |
Include |
#include "MultiUserClientStatics.h" |
Source |
/Engine/Plugins/Developer/Concert/MultiUserClient/Source/MultiUserClientLibrary/Private/MultiUserClientStatics.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Multi-User Client",
Meta=(DevelopmentOnly, DeprecatedFunction, DeprecationMessage="'Get Multi-User Connection Status' is deprecated. Please use 'Get Multi-User Connection Status Detail' instead.", DisplayName="Get Multi-User Connection Status"))
static bool GetMultiUserConnectionStatus()
Get Multi-User connection status.