| FUnitTestEnvironment::GetDefaultMap()
|
Module |
|
Header |
/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Public/UnrealEngine4Environment.h |
Include |
#include "UnrealEngine4Environment.h" |
virtual FString GetDefaultMap
(
EUnitTestFlags UnitTestFlags
)
Returns the default map name, that should be used with unit tests, for the current game
Returns the default map name
Parameter |
Description |
---|---|
UnitTestFlags |
The flags for the current unit test - affects chosen map in some games |