FUTEnvironment::GetDefaultClientConnectURL

Returns the default URL that minimal clients should use, when connecting to a server, for the current game

Windows
MacOS
Linux

Override Hierarchy

FUnitTestEnvironment::GetDefaultClientConnectURL()

FUTEnvironment::GetDefaultClientConnectURL()

References

Module

NUTUnrealEngine4

Header

/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Public/UnrealEngine4Environment.h

Include

#include "UnrealEngine4Environment.h"

Syntax

virtual FString GetDefaultClientConnectURL()

Remarks

Returns the default URL that minimal clients should use, when connecting to a server, for the current game

Returns

Returns the default URL

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