| AActor::GetNetConnection()
|
Module |
|
Header |
/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/NUTActor.h |
Include |
#include "NUTActor.h" |
Source |
/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTActor.cpp |
virtual UNetConnection * GetNetConnection() const
Get the owning connection used for communicating between client/server
NetConnection to the client or server for this actor