ANUTActor::NetFlush

Flushes all pending net connection packets

Windows
MacOS
Linux

References

Module

NetcodeUnitTest

Header

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/NUTActor.h

Include

#include "NUTActor.h"

Source

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTActor.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Exec)
void NetFlush()

Remarks

Flushes all pending net connection packets

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss