| FMinClientHooks
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Module |
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Header |
/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/MinimalClient.h |
Include |
#include "MinimalClient.h" |
struct FMinClientHooks
Delegate hooks for the minimal client - also directly inherited by UMinimalClient
Name | Description | ||
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ConnectedDel |
Delegate for notifying of successful minimal client connection |
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HandleClientPlayerDel |
Delegate for notifying of the net connection HandlerClientPlayer event |
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LowLevelSendDel |
Delegate for notifying of net connection low level packet sends |
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NetActorDel |
Delegate for notifying AFTER net actor creation |
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NetworkFailureDel |
Delegate notifying of network failure |
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ReceivedControlBunchDel |
Delegate for notifying of control channel bunches |
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ReceivedRawPacketDel |
Delegate for notifying of net connection raw packet receives |
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ReceiveRPCDel |
Delegate for notifying/controlling RPC receives |
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RepActorSpawnDel |
Delegate for notifying/controlling replicated actor spawning |
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RPCFailureDel |
Delegate for notifying of failure during call of SendRPCChecked |
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SendRPCDel |
Delegate for notifying/controlling RPC sends |
Name | Description | |
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FMinClientHooks() |
Default constructor |
Name | Description | ||
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CopyHooks ( |