FScopedLogNet::FScopedLogNet

Windows
MacOS
Linux

References

Module

NetcodeUnitTest

Header

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilDebug.h

Include

#include "NUTUtilDebug.h"

Syntax

FScopedLogNet
(
    UClientUnitTest * InUnitTest,
    bool bInRemoteLogging
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss