FUnitTestEnvironment::GetServerProgressLogs

Returns server log messages, for the current game, that indicate progress in starting up

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MacOS
Linux

References

Module

NetcodeUnitTest

Header

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitTestEnvironment.h

Include

#include "UnitTestEnvironment.h"

Source

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestEnvironment.cpp

Syntax

void GetServerProgressLogs
(
    const TArray< FString > *& OutStartProgressLogs,
    const TArray< FString > *& OutReadyLogs,
    const TArray< FString > *& OutTimeoutResetLogs
)

Remarks

Returns server log messages, for the current game, that indicate progress in starting up

Parameters

Parameter

Description

OutStartProgressLogs

Outputs partial server log messages that indicate progress starting up

OutReadyLogs

Outputs partial server log messages that indicate startup is complete

OutTimeoutResetLogs

Outputs partial server log messages that indicate resetting unit-test/connection timeout is required

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