| UClientUnitTest::ExecuteClientUnitTest()
|
Module |
|
Header |
/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/Engine/IPClient.h |
Include |
#include "UnitTests/Engine/IPClient.h" |
Source |
/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTests/Engine/IPClient.cpp |
virtual void ExecuteClientUnitTest()
Interface and hooked events for client unit tests Override this, to implement the client unit test NOTE: Should be called last, in overridden functions IMPORTANT: EndUnitTest should be triggered, upon completion of the unit test (which may be delayed, for many unit tests)