ENetworkSimBufferTypeId

Copyright Epic Games, Inc. All Rights Reserved.

Windows
MacOS
Linux

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelBufferTypes.h

Include

#include "NetworkedSimulationModelBufferTypes.h"

Syntax

enum ENetworkSimBufferTypeId
{
    Input,
    Sync,
    Aux,
    Debug,
}

Values

Name

Description

Input

Sync

Aux

Debug

Remarks

BufferTypes: template helpers for addressing the different buffer types of the system.

Enum to refer to buffer type. These are used as template arguments to write generic code that can act on any of the buffers.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss