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Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelTime.h |
Include |
#include "NetworkedSimulationModelTime.h" |
struct FNetworkSimTime
Tick and time keeping related structures
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FNetworkSimTime() |
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constexpr FN... |
FromMSec ( |
Things get confusing with templated types and overloaded functions. To avoid that, use these funcs to construct from either msec or real time. |
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constexpr FN... |
FromRealTimeMS ( |
Direct casts to "real time MS" which should be rarely used in practice (TRealTimeAccumulator only current case). All other cases of "real time" imply seconds. |
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constexpr FN... |
FromRealTimeSeconds ( |
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constexpr FR... |
GetRealToSimFactor() |
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constexpr FR... |
GetSimToRealFactor() |
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IsNegative() |
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IsPositive() |
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NetSerialize ( |
FIXME. |
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Reset() |
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ToRealTimeMS() |
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ToRealTimeSeconds() |
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ToString() |
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operator- ( |
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operator FSimTime() |
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operator!= ( |
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operator+ ( |
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T & |
operator+= ( |
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operator< ( |
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operator<= ( |
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T & |
operator-= ( |
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operator== ( |
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operator> ( |
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operator>= ( |
Name |
Description |
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RealToSimFactor |