Module |
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Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/Movement/ParametricMovement.h |
Include |
#include "Movement/ParametricMovement.h" |
struct FParametricSyncState
State we are evolving frame to frame and keeping in sync.
Name | Description | ||
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float |
PlayRate |
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float |
Position |
Name | Description | ||
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Log ( |
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NetSerialize ( |