TBufferGetterHelper

Helper struct for enum-based access. This has to be done in an outside struct because we cant specialize inside [TNetworkSimBufferContainer](API\Plugins\NetworkPrediction\TNetworkSimBufferContainer) on all compilers.

Windows
MacOS
Linux

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelTypes.h

Include

#include "NetworkedSimulationModelTypes.h"

Syntax

template<typename TContainer, ENetworkSimBufferTypeId BufferId>
struct TBufferGetterHelper

Remarks

TNetworkSimBufferContainer Container for the actual replicated buffers that the system uses. Has compile time accessors for retrieving the buffers based on templated enum value.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss