TFrameCmd

Wraps an input command (BaseType) in a NetworkSimulation time.

Windows
MacOS
Linux

Inheritance Hierarchy

BaseCmdType

TFrameCmd

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelBufferTypes.h

Include

#include "NetworkedSimulationModelBufferTypes.h"

Syntax

template<typename BaseCmdType, typename TickSettings, bool IsFixedTick>
struct TFrameCmd : public BaseCmdType

Remarks

FrameCmd - in variable tick simulations we store the timestep of each frame with the input. TFrameCmd wraps the user struct to do this.

Specializations

Functions

Name Description

Public function Const

FNetworkSimT...

 

GetFrameDeltaTime()

Public function Const

void

 

Log

Public function

void

 

NetSerialize

(
    const FNetSerializeParams& P
)

Public function

void

 

SetFrameDeltaTime

(
    const FNetworkSimTime& InTime
)

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