Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelTypes.h |
Include |
#include "NetworkedSimulationModelTypes.h" |
template<ENetworkSimBufferTypeId BufferId>
select_buffer_type< BufferId >::type & Get()
Finally, template accessor for getting buffers based on enum. This is really what all this junk is about. This allows other templated classes in the system to access a specific buffer from another templated argument