Module |
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Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelTypes.h |
Include |
#include "NetworkedSimulationModelTypes.h" |
template<typename Model>
struct TNetworkSimBufferContainer
The main container for all of our buffers.
Name | Description | ||
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Aux |
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CueDispatcher |
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Debug |
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Input |
The buffers themselves. |
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Sync |
Name | Description | ||
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select_buffe... |
Get() |
Finally, template accessor for getting buffers based on enum. |
Name |
Description |
|
---|---|---|
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select_buffer_type |
Helper that returns the buffer type for a given BufferId (not the underlying type: the actual TReplicatedBuffer |
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select_buffer_type_sparse |
Name |
Description |
---|---|
TAuxBuffer |
|
TAuxState |
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TBufferTypes |
Collection of types we were assigned. |
TDebugBuffer |
|
TDebugState |
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TInputBuffer |
The buffer types. |
TInputCmd |
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TSyncBuffer |
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TSyncState |