TNetworkedSimulationModelDriver::InvokeVisualLog

Call to visual log the given states. Note that not all 3 will always be present and you should check for nullptrs. Child classes most likely want to override ::VisualLog, not this.

Windows
MacOS
Linux

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelTraits.h

Include

#include "NetworkedSimulationModelTraits.h"

Syntax

virtual void InvokeVisualLog
(
    const TInputCmd * Input,
    const TSyncState * Sync,
    const TAuxState * Aux,
    const FVisualLoggingParameters & SystemParameters
) const

Remarks

Call to visual log the given states. Note that not all 3 will always be present and you should check for nullptrs. Child classes most likely want to override ::VisualLog, not this.

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