TRepController_SimTime

Simulation Time replicator Just serializes simulation time.

Windows
MacOS
Linux

Inheritance Hierarchy

TBase

TRepController_SimTime

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelRepControllers.h

Include

#include "NetworkedSimulationModelRepControllers.h"

Syntax

template<typename Model, typename TBase, bool Enabled>
struct TRepController_SimTime : public TBase

Remarks

Simulation Time replicator Just serializes simulation time. Can be disabled by Enabled templated parameter. Used as base class in other classes below.

Specializations

Variables

Name Description

Public variable

FNetworkSimTime

 

SerializedTime

Functions

Name Description

Public function

void

 

NetSerialize

(
    const FNetSerializeParams& P,
    TNetworkSimBufferContainer< Model >...,
    TSimulationTicker< TTickSettings > ...
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss