TSimulationTicker

"Ticker" that actually allows us to give the simulation time. This struct will generally not be passed around outside of the core TNetworkedSimulationModel/Replicators

Windows
MacOS
Linux

Inheritance Hierarchy

FSimulationTickState

TSimulationTicker

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelTick.h

Include

#include "NetworkedSimulationModelTick.h"

Syntax

template<typename TickSettings>
struct TSimulationTicker : public FSimulationTickState

Remarks

"Ticker" that actually allows us to give the simulation time. This struct will generally not be passed around outside of the core TNetworkedSimulationModel/Replicators

Functions

Name Description

Public function

void

 

GiveSimulationTime

(
    float RealTimeSeconds
)

"Grants" allowed simulation time to this tick state.

Public function

void

 

SetTotalAllowedSimulationTime

(
    const FNetworkSimTime& SimTime
)

Typedefs

Name

Description

TSettings

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