| FSimulationTickState
|
Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationModelTick.h |
Include |
#include "NetworkedSimulationModelTick.h" |
template<typename TickSettings>
struct TSimulationTicker : public FSimulationTickState
"Ticker" that actually allows us to give the simulation time. This struct will generally not be passed around outside of the core TNetworkedSimulationModel/Replicators
Name | Description | ||
---|---|---|---|
|
GiveSimulationTime ( |
"Grants" allowed simulation time to this tick state. |
|
|
SetTotalAllowedSimulationTime ( |
Name |
Description |
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TSettings |