| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkedSimulationGlobalManager.h |
Include |
#include "NetworkedSimulationGlobalManager.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UNetworkSimulationGlobalManager : public UWorldSubsystem
Name | Description | ||
---|---|---|---|
|
TickServerRPCDelegate |
Name | Description | |
---|---|---|
|
UNetworkSimulationGlobalManager() |
Name | Description | ||
---|---|---|---|
|
RegisterModel ( |
Netsim Register/Unregister. |
|
|
UnregisterModel ( |
Name | Description | ||
---|---|---|---|
|
Deinitialize() |
Implement this for deinitialization of instances of the system |
|
|
Initialize ( |
Subsystem Init/Deinit. |
Name |
Description |
---|---|
FTickServerRPC |
Delegate for auto proxies to register with to send their server RPC. |