NetworkPredictionExtras

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Classes

Name

Description

Public class UClass

ANetworkPredictionExtrasFlyingPawn

Sample pawn that uses UFlyingMovementComponent.

Public class UClass

ANetworkPredictionExtrasFlyingPawn_MockAbility

Example subclass of ANetworkPredictionExtrasFlyingPawn that uses the MockAbility simulation.

Public struct

FMockAbilityAuxState

Public struct

FMockAbilityBlinkActivateCue

Cue for blink activation (the moment the ability starts)

Public struct

FMockAbilityBlinkCue

Cue for blink (the moment the teleport happens)

Public struct

FMockAbilityBlinkCue_ReplicatedNonPredicted

Public struct

FMockAbilityBlinkCue_ReplicatedXOrPredicted

Public struct

FMockAbilityBlinkCue_Strong

Public struct

FMockAbilityBlinkCue_Weak

Public struct

FMockAbilityCueSet

The set of Cues the MockAbility simulation will invoke.

Public struct

FMockAbilityInputCmd

Mock Ability Simulation This is meant to illustrate how a higher level simulation can build off an existing one.

Public class

FMockAbilityNetSimModelDef

Public class

FMockAbilityNetSimModelDef_Fixed30hz

Additional specialized types of the Parametric Movement NetSimModel

Public class

FMockAbilitySimulation

Public struct

FMockAbilitySyncState

Public struct

FMockAuxState

Auxiliary state that is input into the simulation.

Public struct

FMockCue

A minimal Cue, emitted every 10 "totals" with a random integer as a payload.

Public struct

FMockCueSet

Set of all cues the Mock simulation emits. Not strictly necessary and not that helpful when there is only one cue (but using since this is the example real simulations will want to use)

Public struct

FMockInputCmd

State the client generates.

Public class

FMockNetworkModelDef

Networked Simulation Model Def

Public class

FMockNetworkSimulation

Public struct

FMockSyncState

State we are evolving frame to frame and keeping in sync.

Public class

INetworkPredictionExtrasModule

Public class UClass BlueprintType Meta

UMockFlyingAbilityComponent

ActorComponent for running Mock Ability Simulation

Public class UClass BlueprintType Meta

UMockNetworkSimulationComponent

ActorComponent for running a MockNetworkSimulation (implements Driver for the mock simulation)

Typedefs

Name

Description

TMockAbilityBufferTypes

MockAbilitySimulation definition

TMockNetworkSimulationBufferTypes

The Simulation

Enums

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