ANiagaraPreviewBase::SetSystem

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraPreviewGrid.h

Include

#include "NiagaraPreviewGrid.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintImplementableEvent, CallInEditor,
          Category="Niagara|Preview")
void SetSystem
(
    UNiagaraSystem * InSystem
)

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