FNiagaraDataInterfaceProxyNeighborGrid3D

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Inheritance Hierarchy

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceNeighborGrid3D.h

Include

#include "NiagaraDataInterfaceNeighborGrid3D.h"

Syntax

struct FNiagaraDataInterfaceProxyNeighborGrid3D : public FNiagaraDataInterfaceProxyRW

Variables

Name Description

Public variable

TMap< FNiagaraS...

 

SystemInstancesToProxyData

#todo(dmp): this should all be refactored to avoid duplicate code

Overridden from FNiagaraDataInterfaceProxy

Name Description

Public function Virtual

void

 

ConsumePerInstanceDataFromGameThread

(
    void* PerInstanceData,
    const FNiagaraSystemInstanceID& In...
)

Public function Virtual Const

int32

 

PerInstanceDataPassedToRenderThreadSize()

Public function Virtual

void

 

PreStage

(
    FRHICommandList& RHICmdList,
    const FNiagaraDataInterfaceSetArgs ...
)

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