| FNiagaraDataInterfaceProxy::ConsumePerInstanceDataFromGameThread()
|
Module |
|
Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceSkeletalMesh.h |
Include |
#include "NiagaraDataInterfaceSkeletalMesh.h" |
Source |
/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraDataInterfaceSkeletalMesh.cpp |
virtual void ConsumePerInstanceDataFromGameThread
(
void * PerInstanceData,
const FNiagaraSystemInstanceID & Instance
)