FNiagaraDataSetCompiledData

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataSet.h

Include

#include "NiagaraDataSet.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraDataSetCompiledData

Variables

Name Description

Public variable UProperty

uint32: 1

 

bRequiresPersistentIDs

Whether or not this dataset require persistent IDs.

Public variable UProperty

FNiagaraDataSet...

 

ID

Unique ID for this DataSet. Used to allow referencing from other emitters and Systems.

Public variable UProperty

ENiagaraSimTarg...

 

SimTarget

Sim target this DataSet is targeting (CPU/GPU).

Public variable UProperty

uint32

 

TotalFloatComponents

Total number of components of each type in the data set.

Public variable UProperty

uint32

 

TotalInt32Components

Public variable UProperty

TArray< FNiagar...

 

VariableLayouts

Data describing the layout of variable data.

Public variable UProperty

TArray< FNiagar...

 

Variables

Variables in the data set.

Constructors

Functions

Name Description

Public function

void

 

BuildLayout()

Public function

void

 

Empty()

Constants

Name

Description

DummyCompiledData

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