FNiagaraGPUInstanceCountManager::GetGPURendererCount

Update the max possible required draw indirect args (one per renderer).

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraGPUInstanceCountManager.h

Include

#include "NiagaraGPUInstanceCountManager.h"

Syntax

const TRefCountPtr< FNiagaraGPURendererCount > & GetGPURendererCount()

Remarks

Update the max possible required draw indirect args (one per renderer). Called on the renderthread from FNiagaraRenderer::CreateRenderThreadResources() or FNiagaraRenderer::ReleaseRenderThreadResources()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss