Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraParameters.h |
Include |
#include "NiagaraParameters.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraParameters
Name | Description | ||
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Parameters |
TODO: Sort the array so we can binary search, do not change to a TMap to avoid memory bloat! |
Name | Description | ||
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Allocate() |
Allocates the data for any uniforms in their set missing allocated data. |
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AppendToConstantsTable ( |
Appends the whole parameter set to a constant table with no external overrids. |
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AppendToConstantsTable ( |
Fills only selected constants into the table. |
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DumpParameters() |
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Empty() |
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FNiagaraVari... |
FindParameter ( |
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const FNiaga... |
FindParameter ( |
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FNiagaraVari... |
FindParameter ( |
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const FNiaga... |
FindParameter ( |
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GetTableSize() |
Returns the number of bytes these constants would use in a constants table. |
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Merge ( |
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Set ( |
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FNiagaraVari... |
SetOrAdd ( |