[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Platforms)
TArray< FNiagaraDeviceProfileStateEntry > DeviceProfileStates
States of specific device profiles we've set.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Platforms)
TArray< FNiagaraDeviceProfileStateEntry > DeviceProfileStates
States of specific device profiles we've set.