FNiagaraRandInfo

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraCommon.h

Include

#include "NiagaraCommon.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraRandInfo

Variables

Name Description

Public variable UProperty Category, EditAnywhere

int32

 

Seed1

Public variable UProperty Category, EditAnywhere

int32

 

Seed2

Public variable UProperty Category, EditAnywhere

int32

 

Seed3

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss