| FPrimitiveSceneProxy
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Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraComponent.h |
Include |
#include "NiagaraComponent.h" |
class FNiagaraSceneProxy : public FPrimitiveSceneProxy
Scene proxy for drawing niagara particle simulations.
Name | Description | |
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FNiagaraSceneProxy ( |
Name | Description | |
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~FNiagaraSceneProxy() |
Name | Description | ||
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CreateRenderers ( |
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NiagaraEmitt... |
GetBatcher() |
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const TArray... |
GetEmitterRenderers() |
Called on render thread to assign new dynamic data |
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const FMatri... |
GetLocalToWorldInverse() |
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GetRenderingEnabled() |
Gets whether or not this scene proxy should be rendered. |
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FRHIUniformB... |
GetUniformBufferNoVelocity() |
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ReleaseRenderers() |
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SetRenderingEnabled ( |
Sets whether or not this scene proxy should be rendered. |
Name | Description | ||
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GetTypeHash() |
Return a type (or subtype) specific hash for sorting purposes |