FNiagaraScriptVariableBinding

Primarily a wrapper around an [FName](API\Runtime\Core\UObject\FName) to be used for customizations in the Selected Details panel to select a default binding to initialize module inputs.

Windows
MacOS
Linux

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Public/NiagaraCommon.h

Include

#include "NiagaraCommon.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FNiagaraScriptVariableBinding

Remarks

Primarily a wrapper around an FName to be used for customizations in the Selected Details panel to select a default binding to initialize module inputs. The customization implementation is FNiagaraScriptVariableBindingCustomization.

Variables

Name Description

Public variable UProperty Category, EditAnywhere

FName

 

Name

Constructors

Functions

Name Description

Public function Const

FName

 

GetName()

Public function Const

bool

 

IsValid()

Public function

void

 

SetName

(
    FName InName
)

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